急求夺命深渊英文影评!大概为4分钟左右的讲稿!

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急求夺命深渊英文影评!大概为4分钟左右的讲稿!
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急求夺命深渊英文影评!大概为4分钟左右的讲稿!
急求夺命深渊英文影评!大概为4分钟左右的讲稿!

急求夺命深渊英文影评!大概为4分钟左右的讲稿!
"Deadly abyss" (Sanctum) is not emphasized literary works, nor to show inspirational piece of human survival instinct, but not the B-horror film themes, this is only the Ministry of adventurers led by a huge audience base for exploring the cave landscape film. The film gives the impression left by the largest 3D effect is excellent, nothing more.
  Literature on the subject there are many caves of the Department to be tapped. Cave is no supply of the claustrophobic space, this space with the outside world, once separated, morality and conscience are challenged. Had been written about the cave to survive novel about a group of people trapped in a cave without food, and finally had to vote the way someone decided to eat them, so to preserve the lives of other people waiting to be rescued. This story involves both democracy and human rights _ the relationship, but also tortured in front of the moral life and death. Unfortunately, "life-threatening abyss" is not this story. The film focuses on a child of the father of behavior recognition process, incidentally feet from the players that have died in the complexity of human nature.
  Danny Powell had directed adventure with a theme of "127 hours." Movie hero troubled by the experience, memories and psychological changes, this will be a boring story that was very exciting. "Deadly abyss" also means a lack of cutting-edge performance, the film narrative is straightforward, looks a little thin.
  "Deadly abyss" in thriller plot, but the horror of not, and can not lay out well, rendering the atmosphere. Similar themes in the 1970s "rapids four Warriors' handling thriller plot is more in place, on the contrary" deadly abyss, "a kind of director to be led by the nose sets the feeling of the environment, the cave became the biggest hero, man had become a supporting role.
  "Deadly abyss," the biggest bright spot is Cameron's 3D camera technology. Although James Cameron 3D for the same equipment used his "Transformers 3" that a lot of good things, but it is clear that Michael Bay is still very traditional composition, so the 3D effect of the lack of perspective. "Avatar," the camera for the 3D gimmick did a lot of breakthroughs, many of the foreground and background images, and has been associated with an extension, you can create enough contrast between the formation of exaggerated 3D effect. "Deadly abyss," The same is true, some people use the lens of this approach has presence.
  As executive producer James Cameron 3D film camera equipment, but also a patent holder, which became the film's visual effects 3D long board. "Avatar" is no different from Fox to Cameron's 3D camera equipment investment shooting commercials, Cameron shot the film with the invention of the 3D camera to spare no effort when fishing for cash welfare, but then there is no promotion of the film quality itself. James Cameron is a good director, and sometimes good manuscripts or artist, but it is clear he is not a bit good producer. Almost all marked by his imprint film production can be regarded as almost posing for the Doctrine of the Mean. But do not blame James Cameron, George Lucas with his contemporaries by all kinds of patents, technology licensing has become a fat pig, Cameron also eat into fat. Just another middle-aged, a bit anxious.
  《夺命深渊》(Sanctum)并非强调文学性的作品,亦非展现人类求生本能的励志片,更不是惊悚题材B级片,这只是部探险爱好者带领观众探奇巨大洞穴的景观片.影片给人留下的最大印象只是出色的3D效果,仅此而已.
  文学上,洞穴题材有很多可挖掘之处.洞穴是个没有任何补给的幽闭空间,这个空间一旦与外界割裂,道德与良心都会遭到挑战.此前有人写过有关洞穴求生的小说,讲述一群人被困在山洞里没有食物,最后不得不用投票的方式决定把其中某个人吃掉,让其他人得以保全性命等待救援.这一故事既涉及民主与人_权的关系,又拷问了生死面前人的道德.很遗憾,《夺命深渊》不是这样的故事.这部影片主要讲述一个孩子对父亲行为方式认同的过程,捎带脚从队员的相继死亡中指出人性的复杂.
  此前丹尼·鲍尔执导过同是探险题材的《127小时》.影片通过男主人公困境中的遭遇、回忆和心理变化,将一个本该沉闷的故事讲述得相当精彩.《夺命深渊》也同样缺乏新锐的表现手法,影片叙事非常直白,看上去有些单薄.
  《夺命深渊》中有惊悚情节,但惊悚程度不大,且未能完好铺陈,渲染气氛.同类题材中,1970年代的《激流四勇士》处理惊悚情节较为到位,相反《夺命深渊》有种编导被环境布景牵着鼻子走的感觉,洞穴成了最大的主角,人类反倒成了配角.
  《夺命深渊》的最大亮点是卡梅隆的3D摄像技术.尽管詹姆斯·卡梅隆为同样用了他3D设备的《变形金刚3》说了不少好话,但很显然迈克尔·贝构图上还很传统,所以3D效果缺乏透视.《阿凡达》的摄像为3D噱头做了许多突破,很多画面前后景有延伸并有所关联,可以制造足够反差形成夸张的3D效果.《夺命深渊》同样如此,一些采用这种办法的镜头让人有临场感.
  身为执行制片人的詹姆斯·卡梅隆同时也是该片3D摄像设备的专利持有者,因而3D视效成了该片的长板.《阿凡达》无异于福克斯为卡梅隆的3D摄像设备投资拍摄的广告片,卡梅隆用拍摄该片时发明的3D摄像机不遗余力套现捞福利,却对影片质量本身毫无促进.詹姆斯·卡梅隆是个优秀的编导,有时甚至还是优秀的手稿画师,但很显然,他不是位出色的制片人.大凡打上由他制片烙印的影片几乎都可视为挂羊头卖狗肉的中庸之作.但这不怪詹姆斯·卡梅隆,跟他同时代的乔治·卢卡斯靠各种专利、技术授权已经肥成了猪,卡梅隆也想吃成胖子.只是他人到中年,有点儿急.